Today Stats

Today Stats: the day, the account, and the streak

Most of TAPCO shows you one system at a time. The stats panel shows the account: what today has produced so far, what the account has produced since it was made, and the run of consecutive days behind it.

It is also the fastest way to answer the two questions a player actually asks — how am I doing today, and how long until the day turns over.

The Today Stats panel: a current tier of A, 166 taps today and 46,158 points today with a note that they reset in one hour sixteen, then total points earned 2,269,641, level 101, playtime 1.2 hours and 55 boosts used, and the start of a daily reward cooldown showing a streak of 42 days.
A real account. The tier letter is a daily classification and it updates at the end of the day, not as you play.

The day

Two numbers at the top: the taps you have made today and the points you have collected today. Both are counted on the UTC day and both reset at midnight, which is the same moment the missions are replaced, the events renew and the ranking pays.

The countdown under them is to that moment and not to twenty-four hours from when you opened the game. It is the same clock everywhere in TAPCO, which is why everything daily changes at once.

Points collected today includes everything: taps, rewards, passive income you collected, and prizes. Taps today counts only taps you made yourself, exactly as the daily ranking does.

The account

Under the day sits the account: every point the account has ever earned, the level it is on, the hours it has been played, and how many boosts have been used. Total points earned is a lifetime figure and a prestige does not reset it, which is why it keeps climbing past a reset that takes everything else.

The line beneath the four says the thing worth knowing about the tier letter: it is worked out at the end of the day rather than as you play, so it describes yesterday and not this afternoon.

Level is also the number the wallet ceiling is computed from — or rather the highest level you ever reached is, which is not always the one shown here.

The streak, and what it is worth

At the foot of the panel is the daily reward and the run of days behind it. The reward can be claimed once every twenty-four hours, and the streak is how many days in a row you have claimed it.

It is worth more the longer it runs, in two ways at once. The reward itself is two minutes of your income plus a fifth of a minute for each streak day, up to three minutes. And the boost that comes with it climbs by steps: ten per cent on the first day, fifteen on the second, twenty on the third, thirty at a week, forty at two weeks, and fifty per cent for half an hour at thirty days.

Forty-two days in a row is the top step and then some. Nothing beyond thirty days adds anything further, which is worth knowing before treating the streak as a reason not to miss a day.

The panel scrolled down: the status summary again, then the daily reward cooldown with a streak of 42 days and a note that it is available in one hour fifteen, then a prestige card reading that prestige is now available but has not been used yet.
The lower half. The prestige card appears here once you pass the level it needs.